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	<title>Empty Game Box &#187; Asides</title>
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	<description>An empty game box to fill with games.</description>
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		<title>Ideas for a Gateway Game</title>
		<link>http://www.emptygamebox.com/ideas-for-a-gateway-game</link>
		<comments>http://www.emptygamebox.com/ideas-for-a-gateway-game#comments</comments>
		<pubDate>Tue, 03 Jun 2008 02:03:50 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Asides]]></category>

		<guid isPermaLink="false">http://www.emptygamebox.com/?p=24</guid>
		<description><![CDATA[A few design ideas to incorporate into gateway style games to help introduce people to role-playing.]]></description>
			<content:encoded><![CDATA[<p>A few design ideas to incorporate into gateway style games to help introduce people to role-playing.:</p>
<ol>
<li>No prep.</li>
<li> Easy to learn the basics or it doesn&#8217;t take twenty minutes trying to explain how to play. â€œAppealing and quickly playable.â€ â€œFew minutes to learn, lifetime to master.â€ Not â€œrules-liteâ€ or â€œdumbed-downâ€</li>
<li> Add a board or some physical representation of the imagined space. &#8220;What kind of game is it?&#8221; &#8220;Oh, it&#8217;s a little like a board game?&#8221;</li>
<li> Lose the term &#8220;role-playing.&#8221; It&#8217;s a game.</li>
<li> Somehow reduce or remove a central power figure or no GM.</li>
<li> Include more items to spark creative imaginings or you don&#8217;t have to make stuff up and play pretend.</li>
<li> Shorter playing time, and no expectation of multiple session play.</li>
</ol>
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